|
Post by Softmints on Jun 18, 2013 14:48:37 GMT
Word on the street is that Doom will become Sivaz' ultimate, along with a few changes like non-doomed units being unable to swipe tablets and maybe higher inversion on healing.
But we're not going to turn Sinferno into his W, are we? The ability is rarely useful or influential, took a while to cast, and does Sivaz really need another easy-aim curse? He's not a very challenging hero right now....
One of the ideas being floated was to use the event of an ability landing, which I use for Septic Scepter and Fae's Prismatic Dust. The idea was to have allies gain +str when landing an ability/enemies lose strength when being hit by an ability.
It's not bad from a support perspective, but for synergy it is preferable that "the moment when strength is returned" happen while the victim is Doomed (so they indirectly heal), so this must be somehow controllable. Sinferno was pretty good at that, because one could HoD/Carriage them out of the radius.
Perhaps some kind of temporary strength drain (can be returned early) with suitably elaborate aiming could be arranged. Perhaps the ability could pass the drained strength to an ally who isn't necessarily Sivaz.
|
|